GameUp - Gamification-basierte Vermittlung von IT-Sicherheitskompetenzen und Unterstützung in Echtzeit bei Maßnahmen zum Schutz der Privatheit durch Einsatz eines Chatbots
Overview
The Game-UP project focuses on the development, implementation and evaluation of a Game-UP chatbot to provide real-time IT security assistance combined with gamification elements and micro-learning units in the sense of small learning units.
The project has a duration of 36 months and is funded by the BMBF.
Partners:
- snoopmedia GmbH (SNO)
(Coordinator and chatbot development)
- Karlsruhe Institute of Technology (KIT)
(Evaluation and concept partner, gamification and learning nuggets)
Subcontractors:
- University of Paderborn - UPB, Chair of Business Education II, Germany
(Concept and feedback partner, didactics partner, university partner)
Objective
This is implemented in the project in five work packages (WP).
M1 GameUP CONNECT
Connection of external sources via interfaces and services
M2 GameUP KNOWLEDGE BASE
Creation of editorial articles, help and tips as texts, podcasts, video clips, taking into account
possible problems and questions of the end users
M3 GameUP ANALYSIS
Classification and content-related categorization of collected data. Clustering using machine learning methods.
M4 GameUP CHATBOT
End-user application: interactive dialog to convey the contents of GameUP
M5 GameUP GAMEPLAN
Integration and embedding of gamification elements
Key Facts
- Project duration:
- 08/2024 - 07/2027
- Funded by:
- BMBF