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GameUp - Gamification-basierte Vermittlung von IT-Sicherheitskompetenzen und Unterstützung in Echtzeit bei Maßnahmen zum Schutz der Privatheit durch Einsatz eines Chatbots

Overview

The Game-UP project focuses on the development, implementation and evaluation of a Game-UP chatbot to provide real-time IT security assistance combined with gamification elements and micro-learning units in the sense of small learning units.

The project has a duration of 36 months and is funded by the BMBF.

Partners:

- snoopmedia GmbH (SNO)

(Coordinator and chatbot development)

- Karlsruhe Institute of Technology (KIT)

(Evaluation and concept partner, gamification and learning nuggets)

Subcontractors:

- University of Paderborn - UPB, Chair of Business Education II, Germany

(Concept and feedback partner, didactics partner, university partner)

Objective

This is implemented in the project in five work packages (WP).


M1 GameUP CONNECT

Connection of external sources via interfaces and services

M2 GameUP KNOWLEDGE BASE

Creation of editorial articles, help and tips as texts, podcasts, video clips, taking into account

possible problems and questions of the end users

M3 GameUP ANALYSIS

Classification and content-related categorization of collected data. Clustering using machine learning methods.

M4 GameUP CHATBOT

End-user application: interactive dialog to convey the contents of GameUP

M5 GameUP GAMEPLAN

Integration and embedding of gamification elements

Key Facts

Project duration:
08/2024 - 07/2027
Funded by:
BMBF

More Information

Principal Investigators

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Prof. Dr. Marc Beutner

Wirtschaftspädagogik und Evaluationsforschung

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