Publications
Latest Publications
N.C. Grüttner, in: R. Pöppinghege, Universität Paderborn (Eds.), 50 Jahre Universität Paderborn. Studentische Forschungsprojekte zur Gründungsgeschichte. Ein Rückblick, Paderborn, 2023, pp. 6–33.
M. Beutner, J.N. Schneider, N.C. Grüttner, S.N. Koppius, J. Stelzer, Developing an E-Learning Tool with Integrated Electronic Training Certificate (FEL) for Professional Nursing Training, Barcelona, Spain, 2022.
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Further Information
Forschungs- und Aufgabenschwerpunkte
Sustainability development research: Evaluation and evaluation research on the implementation and acceptance of sustainability strategies, especially in curricular structures of vocational training and in-company and out-of-company education and training.
Consumer education: Active research-oriented and subject-didactic design of research projects in the context of consumer behaviour, consumer protection and sustainability strategies in the context of vocational training and further training courses in companies.
Vocational education and training research: Design and collaboration in research projects in vocational education and training research, information technologies and continuing education and training concepts as well as in the design of vocational learning processes and competence development.
Evaluation: Evaluation and evaluation research in the context of VET research as well as in contexts of e-learning in VET-related and higher education didactics.
Digitisation: Active design research and media didactic research in the area of the use of e-learning/m-learning in vocational education and training, especially initial and continuing training.
Projekte
Projects:
- FEL - Elektronischer AusbildungsnachweisForschungsprojekt zur Entwicklung eines E-Learning Tools mit integriertem elektronischen Ausbildungsnachweis (FEL)für die berufliche Pflegeausbildung
- GREENWORLD - Think Green for the world
- Green-4-Future - Greening the EntreComp Framework to Reconcile Economic Development and Environmental Security
- UglyFruitsNOT! - "Ugly" fruits and veggies...NOT! - An innovative educational program towards sustainable consumption and food waste reduction
- DigiComConsumer - Integrating Digital Competence for Consumers in secondary education through Digital Games Based Learning co creation approach
- Skills4Life - Promoting the Transition to Active Life through Gamification and Game-Based Learning